How to let Panels receive input?

Godot Version

4.6.2

Question

Hello. I have a 2D game (not graphics-intensive but similar to non-game apps) that involves selection, but I feel like Button nodes don't look the best, so I decide to let Panels replace the buttons. May I ask how to let the Panels receive input?

You can make a TextureButton look like whatever you want.

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Buttons are supposed to be configured with StyleBoxes exactly the same as Panels.

You do not need to use a Panel You just need to learn how to use a Button.

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