Godot Version
4.2.2
Question
I have a Texture Rect inside a scroll container but for some reason scrolling can cause the label to scroll off-screen leaving an empty space visible. Sometimes it’s even impossible to scroll back because there’s nothing visible to “grab” and scroll back on. I don’t want scroll bars visible, and they’re not, I’m just saying that’s not a viable solution here. There must be a way to limit how much a scroll container can scroll in either direction. Please help.