How to localization @export variables custom description?

Godot Version

4.3.stable

Question

I want to set up built-in documentation for my project. Because my mother language is not English, so I want the documentation to have localization work like engine built-in documentation right now. But it seems that the translation string does not work outside the game, so what should I do to make the description string translatable?


Addition: The Resources and some other strings have the engine-built-in translation, they work in sometimes.

Forget about localization now, just use your mother language. Why not solve the problem from a different way.

I’m afraid that will lead to encoding errors.

The translate is just replace words,not so smart as you think.if you so afraid it,learn english.
or make a backup,then just DO it bro.