Godot Version
4.6 dev6
Question
Hi everyone,
I am currently developing an XR game using Godot 4.6 dev6. Recently, I have been experiencing frequent engine crashes during development.
Given that this is a dev snapshot, I want to report these issues to the development team to help improve stability. Could someone please clarify:
-
Crash Logs: Does the engine automatically generate a crash dump or log file? If so, where is the standard directory for these logs on [My OS, Windows 11]?
-
Reporting Process: Aside from opening an issue on GitHub, is there a specific protocol for reporting crashes in dev builds (e.g., specific tags or attachments required)?
I am comfortable using the command line if running the editor with specific flags (like --verbose) is recommended to capture the stack trace.
Thanks in advance.