Hello! So, i’m pretty new to godot and a couple of the other posts like this didnt rly make any sense to me, so i wanted to ask you guys how to make some cutscenes in the latest version of godot 
(P.S. please try to make it sound good to a beginner, i literally started a couple days ago and im working on a tiny game to test cutscenes for my dream game)
Have you finished the “Your first 2D game” tutorial?
Since I’m not sure how much you know, I highly recommend looking into the AnimationPlayer node, it can be used to move things around, modify position, rotation or anything like that. It’s quite easy to make a cutscene with it. But it also depends on your definition of a cutscene, as they can also be a simple video file, for which I recommend the VideoStreamPlayer node.
Yeah, i have finished the tutorial, but that was a while ago, im not NEW to godot, i used it a long time ago, but then i had no ideas, that was a couple years ago so now i have to start from scratch with no memory
There are very many ways to do this, which makes it hard to give you a good answer.
But let’s try and break your question down in parts by asking: “what components make a cutscene?”
- A cinematic 2D scene you could make by using an
AnimationPlayer on some Sprite2Ds (and maybe Labels and/or AudioStreamPlayers)
- A way to open and play your cinematic scene (make it the main scene, or a child that draws over another scene)
- A way to transition into the next phase (either a new main scene or going back to the parent scene)
Should the main game be paused or not?
Many more questions will come up, but I’d suggest you start at number 1.
i would mark both of these as my solutions, thank you so much!