How to make a container node fill a button's StyleBoxTexture completely without leaving part of the StyleBoxTexture outside the container

Godot Version

4.4 RC1

Question

My grid container doesn’t seem to fit the entire button texture.

As a result when i focus one of the buttons, the scroll container doesn’t focus the entire button properly.

I don’t know if it’s due to the button, the grid container, or the scroll container, the button doesn’t seem to take into account part of the style box’s texture either.

This also affects the clip content option for obvious reasons.

Is there any way to make the button fully occupied or to make the scroll container focus the button properly?

Thanks in advance.