Godot Version
4.4.1
Question
Hi, I’m making a game with a non-programmer friend, so I’m trying to make my the customization of everything through the export property with the @export annotation. Now I’m making an enemy patrol system and decided to use a NavigationAgent3D inside the Enemy.tscn with some Marker3D around the NavigationRegion3D in the Map.tscn. I made the enemy patrol with the points hardcoded, but I want to my friend to be able to place points inside the map and pass then to the enemy like you can put points on the Path3d like the image bellow:
How can I export something that I can dynamically add and delete items? I tried array and Dictionary but they do not look like that