Godot Version
4.2.2
Question
How do I make it just follow a path? I don’t want it following the player or anything, just moving between 2 points.
4.2.2
How do I make it just follow a path? I don’t want it following the player or anything, just moving between 2 points.
If you don’t want gravity, use a path 2d, a path follow2d, and have the enemy be a child of the pathfollow, Or use a remote transformed if you don’t want the enemy to be the child.I think you have to make the pathfollow move in script though
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.