Godot Version
v4.2.1 Stable
Question
Hello everyone!
I have a system of pin joints (3D) attached to each other, except I want to make it so that the pin joints detach or “break” when an amount of linear force is reached. There doesn’t seem to be anything under set_param, and the only source I can find on the topic is incorrect, and states that there is simply a parameter I can set, but there is not.
Any help is appreciated!
Thanks!