How to make sprites play in a sequence with only one action?

Godot Version

godot-4

Question

So I’m trying to make two separate animations in a sequence, but play using one action
I’m using animation player, would this be possible?

Could you explain what you’re trying to do in more detail? I think I understand, but I’m not certain. I’d love to know more before I weigh in. Thanks!

You can use AnimationPlayer.queue() to queue another animation that will play after the current playing animation finishes.

ok ill try that thanks

it says to make an instance instead

Yes, you need to use your AnimationPlayer node variable in your script.

like this?

$AnimationPlayer.queue(“String”)

but it still doesn’t play both animations