How to make the text outline clearer

Godot Version

4.6

Question

The outline of the text is blurry, but the text itself is clear and without anti-aliasing. I set the Default Texture filter to nearest, but it didn’t work.

P1:The outline of the text is blurry.

P2:The text itself is clear.

P3:My project settings

Additionally, the Outline Size is 3.

So the text isnt a real button but a texturebutton? If so its easy just click on the button and press “filter” in the inspector tab. After press texture to nearest.

No, this is a real button. The “Filter” setting as “Nearest” doesn’t work, but I have solved this problem. The font I originally used was unifont_jp-16, and later I changed it to unifont-17, and the text outline became clearer.

You can find these fonts here.

Can you mark your own answer as the accepted one? It helps out future visitors.

Oh so it was a font problem. I never saw that site bc mostly I use the fonts site or dafont. Happy to hear that you fixed it.

Thanks for the reminder! Done.