V4.3.stable.official
Hello all!
I’m VERY new at using Godot and programming in general, and as have many, I’ve dived into a very ambitious first project.
First, a little background on what I’m working toward and what I’m trying to do. I’m working on a retro style RPG battle game where all the characters in your party are customizable. It’s a rogue-like, and at the beginning of each run, the player will be able to pick which of their characters to put in their party. I’ve made the character creator and a way to store a character after it is created as a dictionary of important values. I’m saving that dictionary as a .save file with the character’s name in the file name.
→ What I need help with is loading the characters in so the player can select them. I want to load each character and read each ones’ name. I should be able to save all these names to an array at that point and I’m pretty sure I can make it work from there. Thanks for the help!