Godot Version
v4.5
Question
Hi everyone, I’m a beginner developer and I’m having a problem. It’s a game I’m playing in third-person. When my character moves, the edges of objects in my environment start to shake/blur; the faster I move, the more pronounced the effect becomes. I don’t know if it’s a camera or rendering issue, but when I only move the camera and not the player, there’s no problem. Thanks for your help.