How to remove Tiles

Godot Version

4.3

Question

I want to whe the player press LMB it removes the tile.
I alreay tried:

if (Input.is_action_just_pressed(“Click_Left”)):
$CaveSystem.set_cell(tile_pos, -1, Vector2i(0, 0))

But it didn’t worked, any ideias?

What happens if you use the erase_cell() method instead?
Could you also add a screenshot of your scene tree

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