Godot Version
4.3.stabe.mono.official
Question
I have a scene which is a custom control for a button. It is supposed to be 3 layers: texture rect, texture rect and semi transparent button on top.
I want to put this control as an item inside HBoxContainer. However, its size is very large, and I can not understand, what controls the size and how to change it. Is it determined by the texture size?