How to select various frames in sprite node

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By PinyaColada

I have all my textures in a texture map of 12 x 8 cells of 16x16 pixels, The tree I want to use as sprite its size is 3x3 cells how can I use the sprite node in such a way that it uses various frames? or it is not possible?

:bust_in_silhouette: Reply From: ejricketts

In the inspector of the sprite node you are referring to, you can set the number of horizontal and vertical frames (hframes and vframes under the animation toggle). As long as this is set correctly, then you can change between the frames and access the specific ones you want.