Godot Version
4.3
Question
Hi! I need help with pathfinding. I need to switch from Edgecentered to Corridorfunnel in code, but I dont know how to do that.
Help will be apperciated!
4.3
Hi! I need help with pathfinding. I need to switch from Edgecentered to Corridorfunnel in code, but I dont know how to do that.
Help will be apperciated!
NavigationAgent2D.path_postprocessing
property expects a value from NavigationPathQueryParameters2D.PathPostProcessing
enum so it should be like:
$NavigationAgent2D.path_postprocessing = NavigationPathQueryParameters2D.PATH_POSTPROCESSING_CORRIDORFUNNEL
thanks!
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