When I writing shader which change the mesh shape. The culling box of the mesh don’t update when the mesh change it’s shape so when the camera looks out of the culling box the mesh disappear randomly and it is very annoying.
When I writing shader which change the mesh shape. The culling box of the mesh don’t update when the mesh change it’s shape so when the camera looks out of the culling box the mesh disappear randomly and it is very annoying.