How to use kenny UI

Godot Version



I downloaded this Fantasy UI Borders · Kenney UI pack from Kenney. But I am confused how can I use that.

basically use this, so the box ui of the image can be stretched

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Thanks, but how can I use tham as buttons.

You need to create a “StyleBoxTexture” resource and save it in your project. Edit it, put the texture you want to use in it’s Texture property, and adjust it’s margins until it looks just right. Save the StyleBoxTexutre and you can apply that to your button elements.