Godot Version
4.3 beta3
Question
I’ve had the same issue some time ago on a previous version. Once I export my game to HTML the colors and I think lighting in general gets very distorted. I think it happens only to 3D graphics, but I’m not 100% sure. Here is a side by side comparison of the same scene opened from the editor (left) and from the browser (right). Do you know how to fix it?
Edit: I’ve changed all renderers to Forward+ and it didn’t solve the issue