HTML5 Export issue

Godot Version

3.6

Question

I exported the html5 package, and i choose to upload to my github repo and host it as a github page, it successfully hosted, but after i update the game everytime i upload it, it doesnt use the new pkg instead it has already downloaded the old and not going to update unless i clean the website data, but if i clean the website data my game progress will be deleted, how can i solve this

I’m not sure the web export works like that. The actual game shouldn’t all be stored in your cache. When you said you uploaded it to your github repo and hosted it as a github page, do you mean that you uploaded the exported project? Or the source files?