I am getting compile error about "Warning: Debuggee TargetArchitecture not detected, assuming x86_64."

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:bust_in_silhouette: Asked By kimjiy9607

Hi,
I am trying to compile godot engine.
I followed every step on the documentation yet I get an error when I run launch.json.
I am on mac and using vs code.

I googled what possibly “Warning: Debuggee TargetArchitecture not detected, assuming x86_64.” means but could not figure out.

Any help will be appreciated.
Thank you so much.

What is the command you use for compiling?

huhund | 2020-04-08 12:36