Godot Version
4.6 mono
Question
Hello,
I am following this tutorial: Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ] by clearcode, and i am stuck at the part https://youtu.be/AoGOIiBo4Eg?si=gXCfMAHw-bdwhf5Q&t=16440. I was able to fix my AttackOneShot animation, however my skeleton_mage is stuck in AttackOneShot by looping the animation. Is there anyway to fix this?
func _ready() -> void:
print("hello world")