Hello, I am developing a game where I need an inventory that is always at the bottom center, but none of the code I have tried works.
Can you send me a tutorial or some code that will work?
There will be five objects, and each object can only be picked up once.
I don’t know about any tutorial that does exactly that, but any tutorial about control nodes and UI in Godot should help.
Anyway, you can probably use a setup like this:
The HBoxContainer is anchor in full rect and is responsible for the items being displayed in a row with a correct spacing. The five Item nodes are placeholders for the screenshot purpose only.