Godot Version
4.7.1 Stable Official
Question
Does anyone know how I can get around this or fix this issue? My GPU is a GeForce GTX 1050 (laptop edition) and my CPU is a AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx.
I need to use Forward+ for the game I’m looking to create, however I can’t do this because of this issue.
So far I have tried:
- Reinstalling Godot
- Reinstalling My Drivers
- Setting Godot to use High-Performance Drivers in NVidia control panel