I can't use popup_request signal inside my GraphEdit, is it removed?

Godot Version

4.6.1 stable

Question

My goal is to make a popup window when the user clicks right mouse button on my GraphEdit node, just like in VisualShader
In Godot Documentation i found that GraphEdit has a popup_request signal, but it seems that in my version of Godot i can’t use it
Is it removed or am i missing something?

You can easily check that. Make sure the documentation is for the version you have. You can select the version at the lower left corner

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