I feel very proud of myself for sticking it through to the end. It feels like a heavy-ish weight has been lifted from my shoulders. I no longer have to worry about visiting daily and I can un-bookmark the Godot Forum from my toolbar.
Congrats man. That is a time investment. I have Aficionado, but I don’t know if I’ll ever get Devotee. My internet went down yesterday so I’m pretty sure I’ve been reset to 1.
Congrats. I was well on my way to getting it when I missed a day! I was devastated and then thought “well I don’t care about silly badges anyway” but in truth I do. I am only human and these daft things work on me too. Just like how I always think “advertising has no effect on me” until I walked past some Haribo in the supermarket and immediately thought “squidgy like a jelly fish”.
I am jealous! Congratulations again.
PS How is your game project coming on? Not heard anything in a while.
I’ve been busy sorting out some personal business, and I wanted to start over with my social presence. Meaning, I deleted most of my old social media (minus my Discord and Godot Forum accounts) because I made quite a few mistakes. You can view my new socials on my Linktree if you click my profile icon.
I also asked the mods to delete my original topic for Monkanics, because I feel the info there is outdated and I could do a better job presenting the game (and by extension, myself) when it’s time.
As for the project itself, I’ve been going really slow with it. I’m currently programming the game’s networked gunplay systems. It’s tough, but I’ll get through it.
The hardest part is training my focus, because it’s not as simple as “just work”. I’m sure you guys already know this, but it takes a combination of permanent lifestyle changes (which includes removing my old comfort activities I did to avoid work), having a consistent schedule, and some willpower. All of which is pretty hard.
I actually plan to restart my blog for Monkanics in about a week. I rekindled my love for writing from my point of view. (That’s why this response is so long).
OMG I feel this. Answering programming questions on here is literally my biggest comfort activity that I do to avoid work on things. I use it as a distraction. I’m trying to pull back myself and this past week it’s been going well. What’s helped me is somehow the release of Godot 4.5 made these forums explode. There are more posts than I can reasonably reply to, and there are new users who are clearly excited to help others. So I’ve been telling myself it’s ok not to try and answer every question.
You guys can stick to your cool projects,but for some reason I just can’t …how good the idea is,how cool the art style is .my dumb brain just says Nahh,not good ! Just scrap it!
That’s why I am on a Game Dev vacation(Just joining game jams) cuz,deadlines doesn’t care what my brain says LoL
For me, it’s the complete opposite. My project, Monkanics (and whatever previous forms it took) have been evolving with me for the past 5 years. I can’t consider even attempting to do another serious project until Monkanics is seen through.
My dumb brain on virtually completing a game and preparing it for release, then seeing the quality and beauty of games available…
“Oh this is just not good enough. Let me start over with a new game.”
Guys tbh I think I have seen something.
let me explain.
There is a game dev named ThinMatrix and he makes his own game engine from scratch like absolutely from scratch ,his current game is called HomeGrown and he has been working on it for the past 3.5 years and you would be amazed that the progress he have made in 3 years we can do it in 60 days in Godot.YES 60 days or less!
It just means just stick to the plan .which we don’t cuz it’s soo easy to start over!
and they just can’t click that Create new project with git and Forward +
I’ve redrafted and redesigned Monkanics TONS of times, and the prototype isn’t even finished yet.
Through all these iterations and names, the core essence of what I want to create has always stayed the same: A third-person PvP shooter game.
The idea of Monkanics has only JUST solidified. Now, I’m building the proof of concept (prototype) and redesigning my lifestyle so I can actually build it.
And then once it finally releases for feedback, it’ll iterate and evolve even more from there.
I’m pretty sure Discourse (the framework the Godot Forum run on) goes on UTC (Universal Time Coordinated). You can convert your timezone to it to find out when your streak will reset.
However, I’ve never done that a single time in those 365 days. I was just on this website often enough per day for it not to matter.