While I was late to the punch, let’s take some time to thank all those who help others on the forum. Teaching them to be better Godot devs.
They really don’t have any obligation to help anyone, but they still do anyway. Not all heroes wear capes.
I’ll start:
I thank @gertkeno, @dragonforge-dev, @pennyloafers, @Frozen_Fried, @HyperJragon, and everyone else who’s helped me deepen my understanding of multiplayer networking for Monkanics.

Who are YOU thankful for?
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I’m thankful to @normalized personally, they helped me understand the difference between winding and normal data as well as reminding me to use ambient lighting for world enviroments and directional lights.
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I will thank everyone in the forum but especially, @Demetrius_Dixon @dragonforge-dev @Frozen_Fried @gertkeno as well as @KingGD and all the other now long gone Godot forum users of 2024!
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I second @KingGD. When I was having my first experiences into Godot and it wasn’t loading on my fossil of a computer he was one of the people that helped me along with @midiphony. Thanks to them I was able to pinpoint my issue and now can make cool games and other things. I’d also like to appreciate @normalized, @dragonforge-dev, and @gertkeno for being there to help me and anybody else who has questions on this forum.
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I would like to thank everyone who is still actively helping others who need solutions. And thanks to those I was able to help as well, it genuinely helped me to learn more and improve myself.
I noticed that some of my posts or replies were a bit off back then, just before I became inactive, and I feel a bit bad about that. If anyone saw those, I hope it didn’t bother you.
I don’t know the active users as of now, but back in the day, I would especially like to thank @dragonforge-dev, @wchc and @gertkeno. There are also more, but I can’t remember them right now, but I still appreciate them. And a special mention to @Demetrius_Dixon he is one of the most active users, and I really appreciate that.
Even if I’m inactive for now since I get busy with other stuff, I still use Godot full time and trying to grow my portfolio. Once everything goes well, I’ll try to follow my plans to make valuable free tutorials or courses that I wanted to do back then 
Thanks again for all the support. Back then, it really helped me improve a lot.
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