Godot Version
Godot 4.3
Question
I have been working on a NASA Space Apps project i have prior experince of the contest so i am doing most of the prep here only problem is I am hardstuck. I have used Godot for only small indie dev game making and I wanted to test out what i can do with it, I wanted to get in on the Hackathon and build something with Godot. What i need to do is make a map of space with the given data. I will go over the steps I have done and where I have been stuck. First I created a star node and given it a mesh and texture of a star ohh… lets not forget I gave it a toon shader as well, as an omnilight node after that I made a planet node with a mesh as well and i need to place them according to the data on the now converted JSON file. The file contains the planet name how far it is from its star and how far it is to our earth it contains much more but i need to cut short a little now the thing is how am i gonna generate ? I have never touched generation because simply I tought it was over me but now i need it more than my ADHD pills, I tried fallowing the Godot websitse Tutorial but in the end my code just got errors i tried getting help from GPT and it didnt work either and finnaly i thouth who would know better than the forum so i have came here to ask for help. Ive written a code who parse the data and tried to do something from there but my limited GDscript knowlage got the best of me, So if you can help me I would appreciate it a lot.