I want to change the collision shape only in one side, instead of both sides being changed.

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:bust_in_silhouette: Asked By Hanyuu

Hi, im using CollisionShape2D to create a collision to my sprite, but the problem is that both sides of the collision is being altered when i try to scale. I’ve seen in some videos that they have 4 direction options to scale the collision, but i only have two(one for both H sides, the other one for both V sides, this make things a bit more complex), how can i have the 4 options? Also if there is a better way to set the collision i would like to know.

:bust_in_silhouette: Reply From: Dlean Jeans

Change the scale of the CollisionShape2D instead of extents.