If we use special characters and spaces in node names for the TabBar naming in the scene, will it cause any problems?

Godot Version

4.2.2 on Linux Manjaro


When creating a menu name by naming a tab in the scene section, if we use special characters that do not exist in English (such as ş, ğ, ü) or characters from languages like Japanese, Chinese, Arabic, Persian, and include spaces between them (for example, “First Tab”), will this cause any problems on other computers?

By the way, folks, I know I can use something like tab_container.set_tab_title(0, "Tab Name") in the ready function, but I was curious what would happen if we did that in the Scene section instead of in the script.