I followed the tutorial to this step, but when I run the game, the character is not on screen, and collision volume is
n’t working at all. What could be causing this?
In the Debug menu, uncheck “Visible Collision Shapes”.
With respect, based on what you are showing, why would you expect collisions to work? I don’t see anything to collide with.
So my steps up to this point are correct? I can just follow the documentation from here on out?
It’s okay, I misunderstood. The second half of the video demonstration did indeed show half an image protruding off-screen. Following the tutorial steps correctly was correct. Thank you for your reply.