I'm not sure if I am doing my floor correctly.

I am completely new here, sorry if I am not filling this out right.

Godot Version

v4.6.1

Question

I just started learning on Zenva Academy but I ran into a issue, that I couldn’t find a fix for.

Working on another Level for my Roguelike game and I can’t figure out how to get my floor tiles to blend in and stop glowing.

I have the TileMapLayer (Floor Cracks) and the Sprite2D (Floor), textures set to Linear Mipmap and it still does that weird highlight glow thingy.

Video Showing the issue.
https://x.com/i/status/2049268399210180704

Screenshots of my texture settings.