i'm trying to develop a 2d topdown dungeoncrawler, with little experience

Godot Version

v4.4

Question

Well, i’m new to posting, it’s my first time here. the problem i’m getting is to generate the dungeon… i know that, a bunch of “ready” rooms would be easier, but more repetitive. But i’m really stuck at the procedural generation, the tiles, the logic behind rooms and corridors, i saw some tutoriasl, and try to adapt my logic, but still is really difficult, at least for me.

Some experienced traveller could give me some advice, or a link to a tutorial of somekind?

thank you for all, have a good day/night

1 Like

Start with a simpler project.