Im trying to use masking/stencil for AnimatedSprite3D

Godot Version

4.5

Question

so I’m trying to use stencil for AnimatedSprite3D, I already know how to use stencil for static 3d sprite but for my project I need to make the 3d sprite animated is this even possible

What is “masking/stencil”?

So masking is like to make an objects only visible if you look through a nother objects kinda like a window

How do you do it for a static sprite?