implementing DLLs

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:bust_in_silhouette: Asked By Gettokiwi


I would like to use DLLs (or other kind of dynamic libraries) for my project. My first problem is that even if i connected my solution to Godot and using VS2017, when creating a new project inside the solution the new project can’t find Godot, unlike the base project. And after that i can’t find a way to implement my DLLs into my Godot project. I would appreciate some help!


:bust_in_silhouette: Reply From: hungrymonkey

The recommended way is to use GDNative