Import (new) animations from blender to godot ??

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:bust_in_silhouette: Asked By markelliot_94

I have an already animated character in godot that I made in Blender and now I want to import a new animation to it, but I don’t want to have to re-apply all new physics and scripts because it’s just a pain in the ass can some one please help, I thought this would be a way more common problem for people when adding new features and animations into their games.

:bust_in_silhouette: Reply From: Wakatta

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