So basically I dragged a png file for a background into my project, and that specific project is now entirely frozen. Clicking in the editor has no effect. f6 worked and then crashed, which then let me type in an open script I had with the error in it, but clicking around in the engine has no effect. Only this project is effected by this. I tried deleting the png file from outside the engine, but it has not fixed the issue. I didn’t version control this because I’m just testing stuff out (dumb, I know), but any help is welcome. Thanks!
Hey thanks for the response. I tried that multiple times and it did not work. Eventually I got it to work by deleting something else. Today I tried importing another png and now have the same issue - deleting the .godot folder does not fix it. Do you have any other ideas for a fix?
Hey thanks for the response. I tried that multiple times and it did not work. Eventually I got it to work by deleting something else. Today I tried importing another png and now have the same issue - deleting the .godot folder does not fix it. Do you have any other ideas for a fix?
Both images that froze my project were png images, just simple 8x8 png and 32x32 png.
Oddly, I started a new empty project and imported one of them, and it worked just fine. The project seems to be working correctly.
But back in my original project, I’ve deleted the .godot folder many times and went as far as deleting all .import files, and it is still frozen. This is really frustrating lol, I’m not sure it can be fixed at all.