Godot Version
4.3
Question
When I import a .blend file from Blender with an animation named idle, it will automatically save that animation over another model’s animation also named idle. The original model has all of it’s animations saved in a folder, but the animations in the new model will also save in the same folder before I can edit it’s import settings.
I will need to import a lot of models with the same names on their animations, any help is appreciated!