Importing one scene to another brings in a totally different scene

Godot Version

Godot 4

Question

I’m trying to add trees to one of my scene, and so I made a scene for the tree, added it’s mesh and collisions, but when I tried bringing that scene into the main one, it wouldn’t be visible in the editor when it would in the editor even though visibility was on, and after trying some things out, I deleted most of the stuff in the tree scene and re added everything again, but when trying to bring that scene into the main scene again, it brings in a whole different scene, even though it says it was the tree scene and I don’t know why it’s doing this.

You can probably get more help if you compress your project with zip and share it on Google Drive (in the cloud), for example.

Importing one scene into another brings in a totally different scene · Issue #86239 · godotengine/godot · GitHub the file is here on github