Inconsistent Debug Mode Launch Time (F5)

Godot Version

4.4.1

Question

Hello,
I’m having an issue with Godot. When I try to launch the debug mode (F5), it can either start instantly or take several long seconds — I don’t know why.
I tested it on a project with just one scene and a single node, and I’m still experiencing the issue.
Do you have any idea what might be causing this?

Thanks

It was because of my keyboard for some reason — I unplugged it and it started working properly. I plugged the keyboard back in, updated the drivers, changed the type of connection. And now everything is fine…

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This is a known issue:

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