Ive imported a house model into blender where the collisions with the model seem to be inconsistent with the springArm3D, where the spring arm will occasionally and only partially react to the model, is there a way to remedy this?
iv’e pretty much given you the whole senario, but i figured it out, if you enable backface_culling on the collision shape it allows the collision to be enabled on both the inside and outside of the model