Index 0 = 0 is out of bounds

Godot Version

4.5-stable

Im not quite sure since when but this popup shows up since today.

This is not during the runtime and when i start in save mode everything is fine. This Error makes my Godot reimport some stuff (i cant see what because it is so fast) every 15 seconds. I have some big assetpacks and Stuff like the Inventory system importet from the AssetLib. The major problem ist: When i checkout to an old branch (even my main wich is 2 weeks old where everything went fine) the error is still there eventho the new files from today are not. Chatgpt says its because of a korrupoted file wich makes sense but im sitting here since 2h trying to figure out wich file it is. How do i get more spezific Informations what this error is even about?

I hope someone has had the same Problem and can help me out im loosing my Mind

1 Like

Have you tried deleting the .godot folder from the project directory? That deals with imports and is usually ignored by git, which means going back to an older commit wouldn’t affect anything.

The imported files were corrupted