Instantiated Nodes not emitting signals

Godot Version

4.3

Question

I’m making a top down game with waves, and I have two base enemies which spawn. One of these enemies has lasers which it shoots through instantiating a laser scene, however to spawn the waves I am instantiating several of these enemies. These spawned enemies don’t seem to be able to shoot lasers, and I’m not sure why.


There is 401 errors. Maybe some of them are related?

click where it say debugger and read the error then if can’t fix it type the error or add image of it here