I have an idea about an application to make in Godot, but i am publishing it free and it might use some cloud hosting or servers, so i need to compensate it with some sort of revenue. I looked into ads, but AdMob and other services seem to only work on Android and IOS devices.
My question is this: is there a way to integrate ads with Godot, but on a desktop application, and if not, is there another form of revenue i can make that can sustain any server hosting costs that is feasible for a small project?