Interactable Lever trigger

Godot Version

4.4.1

Question

I’m a bit confused about how to use the Godot-xr-tools Interactables: i configured an Interactable lever and don’t have clear how to trigger a function when the lever is pushed to the maximum angle, can you help?

The interactables all have signals on them, e.g. hinge_moved, joystick_moved etc.