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Asked By
GalGodot
I have zero programming experience and have never used a game engine before. My brother is thinking about learning Unity because how much info is out there and is skeptical of Godot in general(not really any successful games). Is the Godot documentation sufficient to learn gdscript and Godot to make a mid sized game like 90’s Mario or Zelda maybe even a 3d game and maybe even try to market it.
not really any successful games
not really any successful games
not really any successful games
One of my favorite fictional characters once said
If something does not exist, then you should make it
To answer your question. Yes the documentation is well written to get you off the ground but does not detail every possible scenario and this Q&A section has some really helpful users to fill that gap.
The documentation has everything you will ever need to know though there are some books and reddit sub pages to help with understanding some of the material.
Any previous knowledge in any other language will carry you a long way, most notably Python, but it is not at all required.
If marketing is not your strong point then outsource that work as there are games marketed that were built from scratch with no engine at all and their own language and have done quite well sales wise.
The brush on it’s own cannot paint a masterpiece and in some hands can be used as a cobweb duster.