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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | max.marauder |
Hi Everyone!
I’m trying to implement snow+wind effect with Particles2D.
Initially snow just falls straight down (direction = (0, 1, 0), gravity = (0, 0, 0)
),
and I need to change the wind vector so that it affects the snow falling direction.
When I try to do it by changing direction
, it affects only newly emitted particles, but the existing ones keep falling straight down.
And when I try changing gravity
, it affects all particles, but it adds acceleration, while I need all particles to move with the same constant speed. Besides, when I turn gravity off, the existing particles keep moving with the speed they gained.
So, is there any possible way to achieve the effect I need with Particles2D?