Is it possible to combine tweening and animation from the animation player?

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:bust_in_silhouette: Asked By Timshark

I have a group of sprites that I have made an animation with. They move in a sort of circular formation.
Is it possible to control this animation with tweening?
Like add an ease_in so the circular movement starts slow and then pick up speed…
I could of course do this manually with a timer and some calculation, but the convenience of tweens would make it easier, I think.


What do you mean, animation? An AnimationPlayer? You can probably use tweening but can you give more info?

exuin | 2021-05-14 16:45