Godot Version
4.4 beta 3
Question
I want to create an EditorScript or plugin tool for exporting and uploading my projects. I know that you can execute shell commands but exporting from the command line using commands like the one below has been quite unstable for me. Is there’s a way to run the functionality of the Export All...
button using only GDScript?
godot --export-release "Windows Desktop" some_name.exe